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Old Sep 05, 2005, 01:57 PM // 13:57   #21
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Get a secondary for energy management. Necro for Offering of Blood, Mesmer for Channeling/energy drain or whatnot.
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Old Sep 05, 2005, 02:34 PM // 14:34   #22
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Quote:
Originally Posted by FaIIen
Being noted that disease is still spread constantly, even with martyr
As far as I can tell, for every "incidence" of disease, each player can only contract it once. That is, if your entire team is clumped together and is hit by a Rotting Flesh that affects your entire team, using Martyr, even when still clumped together, will soak up the disease without it spreading again.
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Old Sep 05, 2005, 05:21 PM // 17:21   #23
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Quote:
Originally Posted by FaIIen
good critique, but any suggestions to go with it?
Drop aegis, signet of devotion, and either mend or restore. If you are only going to use aegis at the start of the battle it isn't worth it. Aegis doesn't do anything against zealots fire, balth aura, or eles. For 15 energy a 50% block against usually 2 or 3 players for 10-15 secs isn't worth it. Also, stacking aegis with guardian isn't wise, you spend 20 energy to make yourself semi-unhitable for 6 seconds, 25 energy for 12. Signet of devotion isn't going to cut it, just drop it and get some real energy managment. Using two slots for skills that do almost the same thing and are conditional heals is a waste in my opinion. I would bring one or the other. If you choose restore rely on another monk or cure you of your own conditions.

Last edited by xpuppetmaster; Sep 05, 2005 at 05:25 PM // 17:25..
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Old Sep 05, 2005, 11:15 PM // 23:15   #24
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Quote:
Originally Posted by xpuppetmaster
Drop aegis, signet of devotion, and either mend or restore. If you are only going to use aegis at the start of the battle it isn't worth it. Aegis doesn't do anything against zealots fire, balth aura, or eles. For 15 energy a 50% block against usually 2 or 3 players for 10-15 secs isn't worth it. Also, stacking aegis with guardian isn't wise, you spend 20 energy to make yourself semi-unhitable for 6 seconds, 25 energy for 12. Signet of devotion isn't going to cut it, just drop it and get some real energy managment. Using two slots for skills that do almost the same thing and are conditional heals is a waste in my opinion. I would bring one or the other. If you choose restore rely on another monk or cure you of your own conditions.
only thing i would add to that is drop the res. ive been playing a monk without a sig for some time now and i noticed that when i dont immediately take the time to run to the dead person and use a sig the team doesnt have as many of those one monk -> whole team dying kinda things
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Old Sep 05, 2005, 11:40 PM // 23:40   #25
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Quote:
Originally Posted by smurfhunter
only thing i would add to that is drop the res. ive been playing a monk without a sig for some time now and i noticed that when i dont immediately take the time to run to the dead person and use a sig the team doesnt have as many of those one monk -> whole team dying kinda things
Ya for sure, if this build is for tombs don't have a res of any kind. In team arenas I think it's more of a person thing of whether you need a res sig or not. Four res sigs are almost *never* used, but it is nice to have them on a lot of people because of situational things like a who is getting attacking and enemy disrupters.
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Old Sep 05, 2005, 11:58 PM // 23:58   #26
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My thoughts on condition removal options from another thread.

I have a few questions and commentary for the OP.
#1- why did you post? Are you looking for help refining it or is it just to share?
#2- Rez sig shouldn't be a given. Check out this thread Ressurecting in PVP for more thoughts on that subject.
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Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo

Last edited by Scaphism; Sep 06, 2005 at 12:04 AM // 00:04..
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Old Sep 06, 2005, 12:01 AM // 00:01   #27
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Mo/W
Protection: 12+4 [16]
Divine Favour: 10+1 [11]
Tactics: 8 [8]
Weapon: Insightful PVP Holy Staff of Enchanting (+5 and 20% mods with prot bonuses)

-Signet of Devotion (or Aegis, depending on what my team is running)
-Reversal of Fortune
-Shielding Hands
-Restore Condition (or Spell Breaker, depending on what kind of team I'm on again)
-Mend Ailment
-Protective Spirit
-Bonetti's Defense
-Balanced Stance

I've been using that since March BWE and it's worked for me most of the time. It only sucks against pure energy denial teams with no warriors smacking me :P

Last edited by Pinch; Sep 06, 2005 at 12:04 AM // 00:04..
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Old Sep 06, 2005, 12:06 AM // 00:06   #28
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Quote:
Originally Posted by Scaphism
My thoughts on condition removal options from another thread.

I have a few questions and commentary for the OP.
#1- why did you post? Are you looking for help refining it or is it just to share?
#2- Rez sig shouldn't be a given. Check out this thread Ressurecting in PVP for more thoughts on that subject.
1) Was hoping to find some helpful feedback, as to what would fit in better that I have not been able to see.

2) For me, personally, Rez sig is a given.
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Old Sep 06, 2005, 12:46 AM // 00:46   #29
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Quote:
Originally Posted by FaIIen
1) Was hoping to find some helpful feedback, as to what would fit in better that I have not been able to see.
umm like 20 people said go mesmer or necro as a secondary for the energy management (myself included)
Quote:
Originally Posted by FaIIen
2) For me, personally, Rez sig is a given.
well see if you dont want to change your build or you opinion(s) about things, why bother asking for someone elses opinion?
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Old Sep 06, 2005, 01:15 AM // 01:15   #30
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Quote:
Originally Posted by smurfhunter
umm like 20 people said go mesmer or necro as a secondary for the energy management (myself included)

well see if you dont want to change your build or you opinion(s) about things, why bother asking for someone elses opinion?
He asked me a question, I answered. Why are you getting all bent out of shape again? And I usually ask for reasoning behind changing things instead of "Put this instead of this". But thanks.

I havent flamed anyones response, and I wont, you just seem to be jaded about something...
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Old Sep 06, 2005, 01:21 AM // 01:21   #31
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I think FaIIen's tone is ok, I just think he'll get more informative responses if he asks more specific questions. "You get what you give" to oversimplify.

I disagree about Rez signet, but for everyone reading who might be tempted to pick a fight on the issue, don't. The relevant discussion has been linked to and FaIIen (and everyone else) is entitled to make their choice, whether we think it's right or not. His choice should not make your game experience worse. Here at Guru we can show people what we've learned but we shouldn't be shoving it down anyone's throat- that has bad, messy results.

Come to Guru to be informed. Once you're informed you can make an informed choice.
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Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo

Last edited by Scaphism; Sep 06, 2005 at 02:54 AM // 02:54..
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Old Sep 06, 2005, 06:50 PM // 18:50   #32
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The build I "made" (surely I wasn't the first one who came up with it):
Reversal => spammable, low energy
Dwayna's Kiss => In combination with Rev quick healing
Mend Condition => low energy
Remove Hex => same thing
Restore Life => I'm one of those who thinks having a Res is kinda mandatory
Aegis => high energy, low on duration
Martyr => against disease/poisoning-teams and great to help two crippled healers
Purge Conditions => can be used on self in combination with Martyr, but high recharge

--------
I have the same problem you mentioned (and also other that are mentioned in the replies): How to keep my energy up? I tried switching Remove Hex with Channeling and ended up fighting a X/Me-team. I switched Aegis with Prot Spirit, and drained myself spamming Prot against a Spike-team. Very hard making a build this way, it would be a lot easier if ALL team I fought would use the same FOTM-build. J/K.

IMO Channeling [8-46sec.duration, 5e/15sec.recharge) and Spirit Of Failure [30sec.duration, 10e/3sec.cast/10sec.recharge) will be the skills I have to check out. Or maybe switch to EnergyDrain instead of Martyr.
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